Lead Unity Instructor
Project Description
I played a pivotal role in shaping the educational experience for the students. Ensuring that the students are engaged and well-supported throughout their learning journey in Unity, a leading game development platform. I was also responsible for tailoring and curating the curriculum to meet the specific needs of our clients.
Tools and Technologies:
Javascript/HTML/CSS/Markup
Unity
Learning Management System (LMS)
Key Responsibilities
Engaging Content Delivery: Deliver dynamic and engaging instructional material that not only covers the fundamentals of Unity but also captivates and inspires our students.
Support and Guidance: Provide comprehensive support to students, addressing their questions and concerns, particularly in areas of the curriculum that they find challenging or less understood.
Curriculum Curation: Collaborate with our educational team to curate and adapt the Unity curriculum to align with the unique requirements and goals of our clients. This includes staying up-to-date with industry trends and advancements in Unity.
Assessment and Feedback: Regularly assess student progress and provide constructive feedback to help them improve their skills and achieve their learning objectives.
Mentorship: Offer mentorship and guidance to new instructors and teaching assistants, fostering a collaborative and knowledge-sharing environment.
Client Relationship Management: One of my most notable achievements was forging strong partnerships with both students and corporate clients. By consistently delivering exceptional educational experiences and aligning our curriculum with market demands, I contributed to a substantial increase in company revenue.