1
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So this code right here is the exact same as this flow graph that we've created over here

2
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Now I'm trying to figure out what's the difference.

3
00:00:21,360 --> 00:00:24,160
Are you saying a working prototype for the core mechanic, right?

4
00:00:24,160 --> 00:00:24,960
Yes, yeah.

5
00:00:24,960 --> 00:00:27,680
So I mean, kind of think of it like

6
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you're going to design out the core mechanic

7
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and kind of figure out the logic and flow of it.

8
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And then you're actually going to build it.

9
00:00:36,000 --> 00:00:36,800
Okay.

10
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This would be in our score manager

11
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Greater than or equal to we want to be less than or equal to zero good catch guys. I'm glad you guys pointed it out

12
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So we're gonna hit play

13
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So we check our health is down to two

14
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one

15
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You lost oh

16
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How would you solve the same problem with a different mechanic?

17
00:01:11,840 --> 00:01:16,000
Yeah, basically using a different mechanic for the same.

18
00:01:18,730 --> 00:01:19,690
Ooh, I like that.

19
00:01:19,690 --> 00:01:20,250
Okay.

20
00:01:20,250 --> 00:01:23,210
How would you solve the same problem with a different mechanic?

21
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That's a good, that's a good thinker.